Endgame Tier List

OP - Game Defining.

The undisputed best. Units that are always meta due to unmatched power or a unique, overpowered ability that fundamentally changes the game.

S - Top Tier

The most powerful and consistent units that define the meta. While not game-breaking like OP-tier, they are the best all-around choices for an optimal team.

A - Excellent
Highly effective and reliable units with no major flaws. They are consistently strong choices, just slightly outclassed in raw power or utility by the tiers above.

B - Solid but niche

Good units that excel in specific situations or strategies. They are held back from higher tiers by a notable drawback, a lack of versatility, or being non-essential for top-level play.

C - Average

Perfectly usable units that are completely outclassed by meta choices. Viable for casual play or as budget/beginner options, but not recommended for competitive use.

D - Underpowered

Significantly "bad" units with no real niche or use. Any unit in a higher tier is a direct and superior replacement.

F - Unusable

The worst units in the game. They are actively detrimental to use, possess critical flaws, are non-functional, or are severely bugged.
Bugged Units

Dreadbear (doesn't give placement boost)

Mangle (doesn't swap attacks, stuck on single)

Scarecrow Freddy (raiser doesn't attack)
Puppet (doesn't summon, give placement boosts, or upgrade a unit)

Golden Freddy (last passive not implemented)

Withered Freddy (can't switch modes)

Endo 02 (doesn't attack, turrets are splash)

Shadow Bonnie (both. passives not working)
Withered Golden Freddy (doesn't slow)
Party Glock Freddy (doesn't have party popper passive)

Party Packer Cupcake (Explosives Expert doesn't fully work, Fallout not implemented.)

Withered Foxy (fully broken)

Headless Horseman Mangle

The best overall unit with virtually no drawbacks. Massive range, strong damage, and excellent passives. Its only downside is the high cost—which doesn’t matter in Endless.

Purple Guy

Even with low range, he’s extremely strong because he regained his attack, and his summons ignore his range limitations due to his summons. Very high DPS and excellent overall performance.

Withered Freddy

A much stronger Slasher Bonnie, having similar DPS to him but being able to wave skip way faster than every unit in the game. The must have unit for every single team.

Dreadbear

Even after the nerf, his final-upgrade AoE typing makes him fantastic for overflow waves and large enemy clumps. As well as his passive giving him Full Map radius.

Mangle

Now limited to single-target, but the high damage plus the extremely powerful knockback stun support keeps Mangle ranked high.

Undead Chica

A “mini Purple Guy.” She doesn’t attack, but her summons are very consistent and surprisingly strong—great for both early game and scaling. Also now gains cash when "attacking" an enemy within it's range. (doesn't deal damage)

Golden Freddy

Strong passives make him a late-game shredder, especially in high-HP waves or Endless.

Slasher Bonnie

A good pick overall, but the 3-placement cap makes team building tougher and limits his value in optimized runs. Being more expensive and having low range is apart of that problem.

Shadow Freddy

A better Withered Bonnie, as it can get to its range using its passive. It's only downside is being worse for story due to being expensive.

Withered Bonnie

Great support value combined with good DPS. Very few weaknesses, making it a flexible and reliable choice. Not higher as it's meant to be a midgame but works great as an Endgame.