Solo Boss Raid

Information and Charts to help you conquer the Dungeon!

Guide

When you start, you get $9,500, so you don’t have to use cheap starters like in Story mode, allowing your team to be way more optimized. You’ll spawn on one of eight maps and cycle through them as you defeat bosses. After beating each boss, you pick one of three modifiers from a pool of sixteen to improve your team.

There are two kinds of modifiers: basic and unique. Basic modifiers can appear multiple times and have three levels, while unique modifiers disappear from the pool once you pick them. Basic modifiers include Speed 1, 2, and 3; Damage 1, 2, and 3; and Range 1, 2, and 3. Unique modifiers include Consequences, Crazy Slots, Overtime, Puppet’s Blessing, True Agony, Springlocked, and Glitched.

Modifiers increase stats like speed, damage, and range by set percentages and can add or remove placements. These boosts stack and apply after all other team boosts. You can see the exact boost values for each modifier in the chart below.

Each time you defeat a boss, enemies grow stronger and harder to beat. Eventually, your team will be overwhelmed, making abilities like anti-regen essential, as enemies can have billions of health and regenerate hundreds of millions every second. Boss Raids are one of the most efficient grinding methods when you aren’t macroing or can’t.

Strategy Chart

All Maps

Ruins

FNAF 3

Pizza Simulator

Steampunk

Greek

Sister Location

Monty Golf

Dump Central

Metas