
Event Story
Below is all the information you need to maximize event story mode.

Summer 2.0 | Games 1 & 2
(Tested with Nightmare and Hell mode.)
Game 1 & 2 Rewards & Tips
Agony (1%), Lock (3%), Hourglass (3%), Souls (G1: 2-5, G2: 3-6, 100%),
XP (Easy: 12, Nightmare: 20)
Hell Mode
Corrupted (0.15%), Agony (1.2%), 2-3 Souls (50%).
Rewards Per Night
The best map to macro overall is 2-3.
Rank | Map | Time | Beach Balls/Min | XP/Min | Souls/Min |
---|---|---|---|---|---|
1 | 2-3: Sea Nettle Jellychip | 1:15 | 312.00 | 16.00 | 2.00 |
2 | 2-4: Blackout Sun Freddy | 1:29 | 277.03 | 13.48 | 1.69 |
3 | 2-1: Megalodon | 1:33 | 225.81 | 12.90 | 1.61 |
4 | 2-2: Octolord Ennard | 2:01 | 183.17 | 9.92 | 1.24 |
5 | 1-5: Sea Witch Ballora | 1:50 | 180.33 | 10.91 | 1.36 |
6 | 2-5: Sand Sorceress Ballora | 2:27 | 175.51 | 8.16 | 1.02 |
7 | 1-1: Great White Foxy | 1:35 | 158.23 | 12.63 | 1.58 |
8 | 1-3: Mariana Jellychip | 1:56 | 150.26 | 10.34 | 1.29 |
9 | 1-4: Dying Sun Freddy | 2:06 | 147.62 | 9.52 | 1.19 |
10 | 1-2: Deepsunken Ennard | 1:50 | 147.54 | 10.91 | 1.36 |
Game 1
All Nights (1-5)
Green = Fastest, Red = Slowest

1-1: Great White Foxy
250 Beach Balls, $600, 1:35

1-2: Deepsunken Ennard
270 Beach Balls, $600, 1:50

1-3: Mariana Jellychip
290 Beach Balls, $600, 1:56

1-4: Dying Sun Freddy
310 Beach Balls, $600, 2:06

1-5: Sea Witch Ballora
330 Beach Balls, $3000, 1:50
Game 2
All Nights (1-5)
Green = Fastest, Red = Slowest

2-1: Megalodon
350 Beach Balls, $3000, 1:33

2-2: Octolord Ennard
370 Beach Balls, $3000, 2:01

2-3: Sea Nettle Jellychip
390 Beach Balls, $3000, 1:15

2-4: Blackout Sun Freddy
410 Beach Balls, $3000, 1:29

2-5: Sand Sorceress Ballora
430 Beach Balls, $20000, 2:27